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Decal

Decals are objects that can have an image texture and are placed in the world.

Inherits DynamicInstance

Properties

ImageType : ImageType

The type of image to be used.

ImageID : int

Specifies the image asset ID of the decal.

Example

game["Environment"]["Decal"].ImageID = 11643

TextureOffset : Vector2

The offset of the texture on the decal.

TextureScale : Vector2

The scale of the texture on the decal.

Example

game["Environment"]["Decal"].ImageID = 11643